![]() Working with the Cinema4D material system. This class covers polygonal and point modelling, exploring various tools such as extrude, knife and bridge as well as various methods of selecting, such as loop, belt and fill selections.Ĭlass 4: Working with the Cinema4D material system Modelling a car wheel with sub-division surfaces. Finally assemble all the objects using Xrefs.Ĭlass 3: Modelling a car wheel with sub-division surfaces Cocktail Umbrella using parametric objects and Array object. A martini glass with Splines and a Lathe. We model a cocktail shaker with splines and Loft. ![]() After this class you should have a solid understanding of the different managers that we will use throughout the course and the general workflow required to work with the application.Ĭlass 2: We model a cocktail shaker with splines and Loft We will explore the layout, viewports and menus. This class will take you through the basic skills needed to work with C4D.
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